Interface ICharacterAssetSheet
Namespace: DiceRolling.Characters
Assembly: dice-rolling.dll
Define os recursos visuais de um personagem.
public interface ICharacterAssetSheet
Properties
CharacterSprite
SpriteFrames? CharacterSprite { get; set; }
Property Value
SpriteFrames?
Portrait
Texture2D? Portrait { get; set; }
Property Value
Texture2D?
ShadowSprite
SpriteFrames? ShadowSprite { get; set; }
Property Value
SpriteFrames?
ShowShadow
bool ShowShadow { get; set; }
Property Value
SpritePositionX
float SpritePositionX { get; set; }
Property Value
SpritePositionY
float SpritePositionY { get; set; }